First, I would like to mention what I have learned since starting this blog. It seems that I have fallen for the mistake that makes many people fail at game development: Being too ambitious.
Apparently, having 2 years of Computer science in highschool doesn't qualify a person to be able to make games. General programming knowledge is not enough for this field. You must study A LOT before you can make polished games with little bugs. I am glad I learned this sooner, rather than a year from now, or I may have quit trying.
Now then, for my new years resolution(Things I hope to get done before the end of the year, more idealistic than realistic):*
-Complete at least 1 of each project:
--A polished java app.
--A polished flash app.
--A Jedi Academy mod, wrapped up and published(I play Jedi Academy, BTW).
--A website hosting all of my polished projects. My goal here is to start building a resumé for SMU.
*I often find that making lists helps organize things to get done. Now if only I weren't so darn lazy!
Showing posts with label beginner. Show all posts
Showing posts with label beginner. Show all posts
Friday, January 1, 2010
Friday, November 27, 2009
All projects canceled.
These renovations will take a long time, so all projects are canceled until I am more organized... and more experienced.
Also, here is a good website from an experienced game developer that I have been reading recently:
http://www.sloperama.com/index.html
There are about 71 articles on game development and business on that site, so far they have been helpful to me.
Also, here is a good website from an experienced game developer that I have been reading recently:
http://www.sloperama.com/index.html
There are about 71 articles on game development and business on that site, so far they have been helpful to me.
Labels:
beginner,
blog,
computer games,
Game developer,
game development,
game programmer
Thursday, November 26, 2009
Renovations
The way my workspace and methodology is set up at the moment is inadequate for me to successfully complete any projects with the quality that I have in mind. So before I continue with any of my projects I will be doing renovations. I will report back when I have made significant progress from this point.
Also, I will not be posting as often about my own career, to save myself the embarrassment of visibly moving back and forth in my thinking. If I find good articles that would help those who are breaking in to the industry, however, I will post them here.
Also, I will not be posting as often about my own career, to save myself the embarrassment of visibly moving back and forth in my thinking. If I find good articles that would help those who are breaking in to the industry, however, I will post them here.
Monday, September 28, 2009
Baby steps.
After fleshing out the details of my robot game, I have come to realize that this is a rather ambitious project for a noob, so I am taking baby steps. First I will reformat the Tic Tac Toe engine in order to make it more universal, then I will make several projects just to gain practice. After which I will begin making my robot game.
I think I am talking to myself now, so I will withdraw posting here until I can get more followers.
I think I am talking to myself now, so I will withdraw posting here until I can get more followers.
Saturday, September 19, 2009
Robots
We r gunna makin' robots that are gunna blow up stuff*makes sure Robotics teacher isn't looking*. Not really, sort of. I'M making a robot that's going to blow stuff up(Maybe), my robotics CLASS is making a robot for a contest. Guess who is one of the programmers.
Let's talk about the latter, first. Our class is participating in a robotics contest held by an organization named "BEST", ours is the Dallas branch. More information at Dallas-best.org. I am going to be learning C programming in order to do this. I already know basic c++ so the conversion shouldn't be too hard.
Now for the former, I just thought of a vague idea for a game, about robots( =]) I don't know much about it(I just know it will be about robots), but it will implement my tic tac toe engine(It will NOT be a tic tac toe clone with robots. XD)
That is all, for now.
Let's talk about the latter, first. Our class is participating in a robotics contest held by an organization named "BEST", ours is the Dallas branch. More information at Dallas-best.org. I am going to be learning C programming in order to do this. I already know basic c++ so the conversion shouldn't be too hard.
Now for the former, I just thought of a vague idea for a game, about robots( =]) I don't know much about it(I just know it will be about robots), but it will implement my tic tac toe engine(It will NOT be a tic tac toe clone with robots. XD)
That is all, for now.
Labels:
beginner,
game development,
game programmer,
programming,
Robots
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